Science Alive! mobile exhibits are packaged in individual, colourful "plastic box" containers. These containers support each interactive at table top height for display and use. When inverted, the bins become the storage containers and table tops are the lids. The exhibits are highly portable and therefore suitable for outreach away from the main venue. The "plastic box" containers stack together taking up minimum space.
The interactives are all stand-alone self contained units and may be utilised as a complete exhibition or integrated into an existing exhibition or theme.
Themes include
Polyethylene durable construction bins
Bin tops
Accompanying graphics for all exhibits:
Powered exhibits require two single phase 220V
Roll different shapes (ball, cylinder or disc) down a slope, see the order in which they reach the bottom.
Non-powered Interactive.

By placing hands on different metal plates, an electric current can be generated. Visitors can hold hands to see if the effect is increased, as well as moistening and rubbing hands.
Non-powered Interactive.

Flick the arms of the chaotic pendulum and see the myriad of rotational swing combinations that are produced.
Non-powered Interactive.

Two pendulums hanging from either end of a flexible spring transfer the swinging motion of one pendulum to the other and back again.
Non-powered Interactive.

By looking at the CD model find out how a digital message is picked up and transmitted from a CD into sound so that it can be heard.
Powered Interactive.

A panel which when touched on one side, produces an electric current.
Non-powered Interactive.

Rotate a thin tank of water and see how the water appears to climb up the sides of the tank. Greater speed increases the effect.
Non-powered Interactive.

Two ramps are the same height but have balls of different mass. Release the balls down the ramp to collide with a pendulum. The amount of energy transferred is demonstrated by the distance the pendulum moves.
Non-powered Interactive.

Two balls with the same mass are released down two ramps of different heights. The balls travel down the ramps to collide with a pendulum. The amount of energy transferred in the system is shown by the distance the pendulum is displaced.
Non-powered Interactive.

When the current is turned on in one direction, the visitor can feel the pad heating up. When the current is reversed the visitor can feel it becoming cold. This demonstrates the Peltier Principle.
Powered Interactive.

Look into a small concave mirror and switch on the light to see how the iris of your eye contracts to limit the amount of light entering.
Powered Interactive.

Compare how fast a magnetic disk falls down an aluminium tube (with holes cut in the side so you can see) compared with a non-magnetic disk.
Non-powered Interactive.

Turn on each of the three primary colours - blue, red and yellow, to see how secondary colours form. When all three lights are on white light is produced. Place a hand under the lamps to create coloured shadows.
Powered Interactive.

Experiment with pneumatic ratios. Pump the short fat ram and the long narrow ram moves a long distance. Pump the long narrow ram and the short fat ram moves a short distance.
Non-powered Interactive.

Build an arched bridge over the support. Remove the support and bridge is free-standing and stable.
Non-powered Interactive.

By striking the ends of different materials - wood, concrete and aluminium - visitors can explore the time it takes for sound to travel through the material. A digital readout displays the time in milliseconds.
Powered Interactive.

Strike the tuning fork. Watch the wave patterns on the oscilliscope. Visitors can also see the wave patterns formed by their voice and compare.
Powered Interactive.

A longitudinal wave is created by compressing a wire slinky and releasing it. Move a knob sideways to see a transverse wave. This demonstrates the compression and decompression of sound waves.
Non-powered Interactive.

The visitor speaks into a mouth piece. The sound travels through a long tube inside the bin and can be heard at the earpiece after a short delay.
Non-powered Interactive.

The visitor strikes metal pipes of the same length but different diameters. How does the sound change from one pipe to the next? Try to play a tune.
Non-powered Interactive.

The visitor strikes metal pipes of different lengths but the same diameter. How does this affect the sound produced. Compare this with Sound Tubes 1.
Non-powered Interactive.

COPYRIGHT 2017 SCIENCE ALIVE EXHIBITS | PO BOX 40 020 CHRISTCHURCH NEW ZEALAND | P 64 3 365 5199